![]() I was thinking about doing some stuff on this way, and it looks to be really easy. It's a library which interfaces to FSX in order to read and write nearly every value from airplane and environment: autopilot, heading, speed, etc etc etc. Re: Interfacing with Flight simulator X Reply #5 - at 21:56:41 Hello, the fastests and simplest way is to use fsuipc (just google for it). I saw this topic on the archived forums and noticed that someone nearly hit the nail on the head but then people drifted from the point
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